Why Your Game Marketing Campaign Feels Like a Full-Time Job (And How to Fix It)
The mythology of the overnight indie game success runs deep in the history of games–from the single person successes of Electronic Artists (yes, the artists part was important then) to the 90s DIY success of DOOM through the small team efforts of Indie Game: The Movie. Even now, Balatro appears seemingly from nowhere to dominate the conversation. Cruelty Squad emerges from an animator’s hand to critical acclaim. There’s one story like this every two months. These stories reinforce a seductive narrative: great games market themselves, and time spent on promotion is time stolen from creation.
Of course, this perspective makes intuitive sense to creators. You've already constructed entire virtual worlds from nothing—surely crafting a few social media posts shouldn't require outside expertise. The maker's mentality that drives game development naturally extends to marketing, creating, in my observation, three distinct paths that most indie developers follow, each with its own particular form of exhaustion.
Maybe not the best model for “being independent”? *(And I’m a talking head in this film!)
The first path is the purist approach: complete self-reliance. Developers in this camp view marketing as a distraction from their core competency. They'll handle promotion the same way they handle coding—through determination and late nights.
The second path represents the opposite extreme: platform proliferation without strategy. These creators spread themselves across Instagram, TikTok, YouTube, Discord, and Steam forums simultaneously, creating content without any coherent hypothesis about their actual audience. The result, predictably, is a scattered presence that feels like full-time work while generating minimal results. They're essentially running nine different marketing experiments simultaneously without the infrastructure to measure or optimize any of them.
The third path emerges from the exhaustion of the first two: hiring external help with unrealistic expectations. Developers imagine that bringing in a marketing agency will function like installing a plugin—flip the switch, watch the downloads roll in, achieve indie stardom.
Lotta options!
Here's where the mythology collides with reality: even when you hire marketing expertise, the hidden costs can consume more time than doing everything yourself.
During a recent campaign post-mortem with a client—an experimental game preparing for Steam Next Fest—one insight stood out with uncomfortable clarity. "One thing that didn't go well for us," the producer explained, "was that we hadn't anticipated the amount of involvement throughout the festival in actually generating the material. It proved to be very time-consuming." The campaign strategy was solid, the targeting appropriate, but nobody had properly calculated the operational burden of asset creation.
Consider what actually needs to happen during a marketing campaign: video recording, editing, screenshot capture, real-time social media responses, and asset creation that requires specialized skills most developers don't possess. At larger studios, entire teams focus exclusively on trailer production and promotional asset creation. For indie developers, this work often falls to whoever has bandwidth during critical development windows—precisely when context switching becomes most destructive.
The revision trap compounds these challenges exponentially. Last-minute changes to marketing assets don't scale linearly with additional labor. You can't simply throw more people at emergency revisions during a launch window, because new team members require direction, briefings, and coordination—all of which consume the developer's time.
This is where an unexpected solution emerges from the influencer economy. I recently worked with an artist on a broad outreach campaign for paid gaming influencers–all with less than 25,000 followers/subscribers. We typically think of influencers as something you do for attention–but in fact, one of their best services is production.
Make the most of this!
The mathematics of influencer marketing for asset creation reveals an interesting arbitrage opportunity. Paying a content creator $300-500 for sponsored gameplay solves two problems simultaneously: you receive professional-quality video content and authentic promotional coverage. Even mediocre influencer content often outperforms polished but sterile promotional videos, because audiences can distinguish between genuine reactions and marketing materials.
The strategic framework I recommend operates on a 70/30 principle: budget 70% of your marketing resources for execution and content creation, with only 30% allocated to strategy and management. Most developers (and agencies) reverse this ratio, overemphasizing planning while underestimating execution costs.
Practical implementation requires honest self-assessment. Create a skills audit: what can you realistically produce in-house versus what requires external expertise? If you've never edited video professionally, acknowledge that learning during a launch campaign isn't optimal timing. Asset creation timelines should extend two to three weeks before campaign launch, not during the critical final sprint.
“It proved to be very time-consuming.””
The sustainable approach involves building what I call "anti-fragile" marketing infrastructure—systems that improve under stress rather than breaking down. Email lists exemplify this principle. Unlike social media followers or Steam wishlists, email subscribers represent owned audience assets that compound over time. A recent client project saw +75% click rates on their owned audience vs. amplification on social.
Platform strategy should follow a hierarchy of sustainability over novelty. Choose channels that align with your actual capabilities and audience behavior, not trending platforms that demand constant feeding. If Discord community management matches your skills and audience preferences, commit entirely to that single channel rather than maintaining a superficial presence across multiple platforms. If you just want to spend time doing daily IG stories because you’re good at it–do it! Just stick with it.
The question isn't whether to invest in marketing—it's whether to invest strategically or accidentally. The mythology of effortless viral success obscures the operational reality that even the most organic-seeming breakout hits require systematic promotion. The difference lies in doing the right work at the right time, rather than reactive scrambling during launch windows.
Understanding these hidden costs doesn't eliminate them, but it does enable better planning. Your future self—the one managing your next launch campaign—will thank you for front-loading these decisions rather than discovering them under deadline pressure.